Part 2 of this tutorial covers smooth following
Part 1 of this tutorial from gameboxZ
Creating and using Bitmap Fonts
Prototype of an endless runner game like Spring Ninja
Advanced: Building composite maps in Phaser using Tiled
Part 1 of this tutorial covers zooming into the world
An Emotion Engine for Games
Using Phaser states, extended classes and Arcade Physics
Create an HTML5 game like “Drop Wizard” with Phaser – patrolling enemies
The Botanist Blog: Tuning Phaser Performance
Create an HTML5 game like “Drop Wizard” with Phaser – player fire, by extending sprite class
A tutorial on making little games for little people
Character and NPC Dialogue in Phaser
The basics of responsive HTML5 games
Flawless Ship Control Code Without Arcade or P2JS Physics
HTML5 game made in 100 lines of code – brackets included
Easily create modal windows for your games
Create a game like Timberman in a matter of minutes with MightyEditor
How to find adjacent tiles in hexagonal maps - ALL and EVERY case explained
A collection of classic game blueprints
Overriding Phaser's kill() Method
Control a div sprite with Phaser and Typescript
How to implement countdown timer in PhaserJS
A handy tutorial on getting them working
Comprehensive Set-up Tutorial by WillyG