A shim to make Phaser from NPM work with Webpack.
Canvas dirty rectangles support is added to this powerful toolset.
A look back at the news and numbers of Phaser in 2015, and what the New Year holds.
An interview with creator Costin Mirica.
A fascinating look back at how this MMO has evolved over the year.
A complete browser based game development environment for Phaser.
Happy Holidays from everyone at Phaser.
An interview with creator Jeremiah Jenkins.
A new update to the Phaser Isometric Plugin is now available.
The powerful fully-integrated Phaser development environment is now available for Linux.
Phaser is now a recognized web game development engine by Microsoft's Developer Network.
Celebrate Black Friday and Cyber Monday with this limited special offer.
After months of development Phaser Editor is released and is looking great.
A new book from David Kivlehan: "Making Your First HTML5 Game with Phaser"
A Phaser Sprite based state machine to manage sequences.
Join in the discussion about the next generation of Phaser.
A new easy-to-use themeable GUI library for your Phaser games.
This IDE is updated to support Phaser 2.4.4 and has a new Quick Start guide and fun web site.
Use Illuminted.js in your games for real-time lighting effects.
An easy to install set of skeleton classes to speed-up development start time.
Contents for the next issue of Interphase have been revealed.
The revamped Phaser newsletter is here!
The latest version of Phaser is out, along with lots of site updates.
Please help test Release Candidate 1 of Phaser 2.4.4.
A brand new advanced particle system for your games